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¿Podrías subir el volumen de los pitidos,por favor? Apenas se escuchan.

So well-designed and charming <3 The sound design is a major highlight!

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Spoiler warning

What is the "attacked" stat? I've never managed to attack anything, the only other being, except for me and my friends, that I've encountered was a ghost who left some footsteps leading to a secret latch. And how can you escape without saving Dot? I'll surely try some other time but is there another way of escaping the mansion without using buttons?

Edit: Met the fairies and escaped without Dot, managed to get 1 attacked, still don't know what it means and what did I even do to achieve it?

You were attacked by the Monster of Moida Mansion. If you loiter when the monster's lurking or go the direction he's in, and the game tells you "RUN!" You can escape if you're quick, but my first play I wasn't.

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Wasn't very convinced to play at first but my God this is fun, so simple yet so catchy and tricky. While I was browsing I really didn't expect to find a game like this one. I'm glad to say I love it, especially how the layout functions and changes every time (love the void), and how easy it is to comprehend the mechanics of the game little by little. Exploring the mansion truly feels spooky but at the same time thrilling, something you wouldn't expect from a game so simple such as this one.

Thank you sir, love from Italy

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This is awesome! We need a Playdate version of this!

I second this!

you mean tiger handheld

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This is so freakin awesome

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This game is amazing. You should think about porting to some of the newer handhelds. I've been playing a ton of old LCD games on the Analogue Pocket and this would fit amazingly well and show people LCD games are more than people remember them being. You can tell a lot of thought and love for those old games went into this project. Thanks for such an amazing experience. I'm looking forward to having my daughter play this. She laughs at a lot of the old games I pay but she'd love this.

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This game is so neat! Played it a second time to rescue Dot, then a couple more to see all the clue possibilities, now I'm trying to optimize my searches and moves down to a minimum. If I had the skills I'd try to build a physical version lol

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Optimizing moves can be a pain since it's all random. Between the monsta showing up at doors and stairs, finding the buttons and fairies, keys, and/or hidden switches, etc., it can sometimes take dozens of moves. I think my worst was in the 120s.

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Very true, but you can do things like search buttons as soon as you find them if you have a friend handy. Part of it is definitely luck, but that's certainly not the only factor. Just a fun way to not be done with this game yet more than anything

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It actually took me a while to realize that I could start pushing buttons as soon as I started finding friends. D'oh!

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Took me a couple more runs than I care to admit to come to that conclusion myself lol. Another optimization is learning how to lose the monsta quickly without losing your position. You can really bring your average moves down once you realize how quickly you can shake it

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This was actually pretty cool. I wonder if it would have been possible to make something like this back in the day. I managed to save all the kids, but not the turtle.

Moves    : 30

Searches : 5

Attacked : 2

Probably. The old LCD games were only limited by cost. A game like this probably would've been expensive.

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My best so far!

Moves: 40

Searched: 9

Attacked: 0

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Got 36 moves just now. I wonder what the absolute minimum could be. It all depends on where everything is placed and if the monsta shows up in a stairway or door you need to use.

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Moves: 36

Searches: 7

Attacked: 0

Rescued all.

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Just got my best for moves 

Moves: 34

Searches: 9

Attacked: 0

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Rescued all.

Moves: 30. (Wow!)

Searches: 8. (7 would be the bare minimum: finding the 3 friends then -- no spoiler! -- doing what you need to do to find Dot.)

Attacked: 0.

I doubt I'm going to get any better than that. It really helps to not have to deal with things like finding fairies or searching the attic openings.

That's sick man! Is it hardcoded that in order to find one of the friends you must search an object, or can you get all three with pure luck without needing keys or codes? If so the bare minimum could really be 7.

Found a tiny error. Needed to find two candleholders for a secret switch, but when I found them, one wasn't showing because it was "blocked" by a cabinet. It was a bit confusing.

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This is so cool! I love every bit of it!

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Oh, wow. I just noticed the shackles on the wall in the lab. (I wonder if they appear in the bedroom... Edit: yep, they do. Eep!)

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